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1. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Enhancement: The screens feel just wrong That they are in the air without much of stuff around them is fine. BUT They move and are unclear and feel just really like a tv with bad connection. Would you make something that is worse then what you...
- by Klytior Am'jarhs - at 2012.12.18 00:44:00
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2. Planetary Interaction 2.0 - (Cities, tax, terraforming and beyond) - in Player Features and Ideas Discussion [original thread]
Great idea... Let's build it and test to see if it works
- by Klytior Am'jarhs - at 2012.02.05 20:21:00
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3. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Supers are to fight other capitals. That is what they need to do, no reason at all why they should have fighters.
- by Klytior Am'jarhs - at 2012.02.05 13:23:00
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4. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Deployable Cyno Jammer is really something that sounds great. Will protect the little guys when doing pos siege on the (big alliances pos). And large moving fleets won't have any advantage using them. They do need a online delay think (minutes) ...
- by Klytior Am'jarhs - at 2012.01.18 14:59:00
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5. Some little things - in Player Features and Ideas Discussion [original thread]
After done and trying almost everything in eve I still have some things that just appear strange or out of order. 1. The skill requirements for t1 barges are just way to high. There are just to many lvl 5 skill when flying the covetor which is t...
- by Klytior Am'jarhs - at 2012.01.05 12:21:00
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6. Ship assembly arrays - in Science and Industry [original thread]
Just as proposed by tau cabalander it's all in the balance between manufacturing time and cost. Carrier for example still give 20% profit and use the same base minerals as t1 ships who only do 10% profit. As long as you got to invest And it take...
- by Klytior Am'jarhs - at 2011.12.05 10:13:00
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7. Ship assembly arrays - in Science and Industry [original thread]
Okey they 50% longer build time might be a bit harsh for T1 ships. But I know that building time has never ever been an issue when building sub caps. Example Harbinger Manufacture time approx 3 hours Cost approx 30mil You build harbs and in ...
- by Klytior Am'jarhs - at 2011.12.04 20:26:00
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8. Ship assembly arrays - in Science and Industry [original thread]
So there are these pos modules that build t1/ t2 ships but they have no or little advantage compare to a station Stats small ship assembly array medium ship assembly array large ship assembly array 10 manufacturing slots small 5slots medium 3slo...
- by Klytior Am'jarhs - at 2011.12.04 15:09:00
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9. The 113 Amarrian Loyalist of the Year Awards, Sponsored by PIE Inc. - in Intergalactic Summit [original thread]
I like to nominate Lost InCogento ones again for his relentless and loyal devotion to the amarrian cause. Nobody fights the minmatar dogs like he does.
- by Klytior Am'jarhs - at 2011.11.20 10:31:00
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10. ideas shoudl be heard, challenge u CCP, broadcast and follow up - in Player Features and Ideas Discussion [original thread]
I think the following points are the most important for gameplay and fun; 7. remove insurance pay out from concord kills, reducing suicide minimum isk (freighter above 1 bill cargo is gankable these days) (send in by as reply) (and i mean freigte...
- by Klytior Am'jarhs - at 2011.10.25 13:05:00
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11. Announcement:Do you speak a language that i don't? - in EVE General Discussion [original thread]
typo in Ducth/Nederlandse list Languages - Vietnamese(Vietamees) should be Languages - Vietnamese(Vietnamees)
- by Klytior Am'jarhs - at 2011.10.19 19:35:00
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12. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Rhaegor Stormborn wrote: I would like my 12 million SP in drones on my Nyx pilot back which are now completely worthless. With subcap nerfs a pilot can switch out into another ship and still get use out of your drone skills. My Nyx pilot will n...
- by Klytior Am'jarhs - at 2011.10.11 15:43:00
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13. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Fighters Increase signature resolution to 400 -Might be a bit to much for carriers but fighters need some nerf atleast for the SC. -Titan jumpbridge in lowsec is just to powerfull and feels just strange. Really like these changes so far.
- by Klytior Am'jarhs - at 2011.10.10 21:32:00
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14. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
Capital ship balancing long overdue but nice to see it coming! Power back to the people and restore the battleship to it's rightfull place of primary pvp ship in large engagements. Hybride love and faction warfare. The little things really do ma...
- by Klytior Am'jarhs - at 2011.10.05 20:30:00
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15. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Supercarriers/mothership I did mission in lowsec not for the extra bit of LP and ISK but to shoot the pirates that came by. Then they introduced motherships. Ever since the point they entered the game they ruin the experience for me. First y...
- by Klytior Am'jarhs - at 2011.06.28 09:47:00
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16. All the fun of the fair - in Alliance and Corporation Recruitment Center [original thread]
I am Klytior Am'jarhs and I approve this message.
- by Klytior Am'jarhs - at 2010.09.29 17:56:00
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17. Apoc Level 4 Mission Trouble - in Ships and Modules [original thread]
try this, scorch is expensive but makes you earn more than they cost. And it's only real option for pulse in missions. [Apocalypse, apoc] Amarr Navy Large Armor Repairer Dark Blood Armor Thermic Hardener True Sansha Armor Kinetic Hardener Armor E...
- by Klytior Am'jarhs - at 2008.04.23 15:11:00
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18. Cool Ship Names 2 - in Ships and Modules [original thread]
In fleet situations names vairy from primary to secondary or missle target In gangs; guardian - Probo koala harbinger - Exxon Valdez Armageddon - Tricolor pilgrim - Prestige
- by Klytior Am'jarhs - at 2008.04.21 11:18:00
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19. Need help with video card choice - in EVE Technology Lab [original thread]
Thnx for the reply ... my friend also adviced me to take the 8800gt .. so I'm going with that one.
- by Klytior Am'jarhs - at 2007.11.13 10:43:00
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20. Need help with video card choice - in EVE Technology Lab [original thread]
I am currently putting a system toghter but I can't decide on the video card I want/need. I have pci-e 16x slot on my motherboard so I was think one of these two. EN8600GT SILENT/HTDP/512MB or CLUB3D 8600GTS 256MB The one has more MB memory ...
- by Klytior Am'jarhs - at 2007.11.12 22:10:00
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